From 34032981f60848940640e5741c9ced41a550c8f1 Mon Sep 17 00:00:00 2001 From: Yasutake Yohei <61961825+yasutakeyohei@users.noreply.github.com> Date: Sat, 3 Oct 2026 13:39:29 +0900 Subject: public/bluebey-studio: ポーズ追加・シーンタブ新設・タブのアイコン化 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - ポーズ例に「きおつけ」を追加し、おじぎ/ふかくおじぎを両手下げに、 くびかしげは左足を接地させたままにするよう補正、「てをふる」の動き を追加、全身の移動スライダーの範囲を拡大 - 「表情」タブを「顔」に改名し、「背景」「舞台」「セリフ」「画面・光」 「画面の情報」をまとめた「シーン」タブを新設 - 各タブをアイコンのみの表示にし、タブらしい見た目に変更(名前はツール チップと読み上げラベルに) - 起動時の注意書きと /bluebey/ ページの禁止事項を「イメージを損なう ような利用(たとえば、攻撃的・差別的・性的・過激な利用、誹謗中傷 など)」に変更 - これまでの未コミット分(背景の追加とWebP化、眼鏡・サングラス、ほっぺ ・頭の模様、缶詰、看板、集中線、輪郭線のズーム追従、スマホ対応、 共有など)を反映 - タッチ用の操作案内の

の閉じ位置を修正 --- public/bluebey-studio/src/presets.js | 57 +++++++++++++++++++++++++++++------- 1 file changed, 47 insertions(+), 10 deletions(-) (limited to 'public/bluebey-studio/src/presets.js') diff --git a/public/bluebey-studio/src/presets.js b/public/bluebey-studio/src/presets.js index 3146e0b..b14a6e4 100644 --- a/public/bluebey-studio/src/presets.js +++ b/public/bluebey-studio/src/presets.js @@ -186,25 +186,28 @@ export function defaultState() { // The tears live on each eye (see `eyes.left.tear`), so one eye can cry // on its own; only the colour is shared. tearColor: '#8fd8ff', - // ほっぺ (a manga blush) and 頭の模様 (a mark on the head) are drawn into - // the same plate as the eyes and brows. Both are generic manga devices, - // not a copy of any one character, and both start off. The mark's shape - // is one of `off`, `hook`, `spiral`, `strokes`, `dots`. + // ほっぺ (a manga blush) and 頭の模様 (a hair-like head covering) are drawn + // into the same plate as the eyes and brows. Both are generic devices, + // not a copy of any one character, and both start off. The blush is always + // four horizontal strokes, so there is no line-count field. cheeks: { enabled: false, size: 1, spacing: 0, // extra gap outwards from the eyes offsetY: 0, // extra drop below the eyes - lines: 4, // hatch strokes; 0 leaves a plain patch color: '#f6a6b8', }, + // The head covering's `shape` is one of `off`, `cap`, `fringe`, `wave`, + // `side` (the boundary style) or `split` (a two-tone head divided by a + // vertical curve). `color` is the covering / left half; `color2` is the + // second colour of the two-tone split. headMark: { shape: 'off', size: 1, offsetX: 0, offsetY: 0, - lineWidth: 1, color: '#8a4fe0', + color2: '#ffffff', }, // Eyebrows are drawn into the eye texture. Off by default, because the // original character has no eyebrows. @@ -488,9 +491,43 @@ export const FACE_PRESETS = [ */ export const POSE_PRESETS = [ { id: 'stand', label: '立ち', pose: { bones: {} } }, - { id: 'bow', label: 'おじぎ', pose: { bones: { master: [22, 0, 0] } } }, - { id: 'deep-bow', label: 'ふかくおじぎ', pose: { bones: { master: [42, 0, 0] } } }, - { id: 'tilt', label: 'くびかしげ', pose: { bones: { master: [0, 0, 16] } } }, + { + id: 'attention', + label: 'きおつけ', + pose: { + bones: { + // Both flippers dropped to the sides. A negative X lowers the arm, and + // the value is the same on both sides (only Z mirrors between them). + 'arm.l': [-62, 0, 0], + 'arm.r': [-62, 0, 0], + }, + }, + }, + { + id: 'bow', + label: 'おじぎ', + pose: { bones: { master: [22, 0, 0], 'arm.l': [-62, 0, 0], 'arm.r': [-62, 0, 0] } }, + }, + { + id: 'deep-bow', + label: 'ふかくおじぎ', + pose: { bones: { master: [42, 0, 0], 'arm.l': [-62, 0, 0], 'arm.r': [-62, 0, 0] } }, + }, + { + id: 'tilt', + label: 'くびかしげ', + pose: { + bones: { + master: [0, 0, 16], + // The roll turns the whole body about its base, which swings the feet up + // and down, so the legs take the difference. The right-hand leg (on the + // left of the screen) is the one that is planted: it opens outwards a + // little and keeps the sole down. The left-hand leg bends back behind it. + 'legsupport.r': [8, 0, 0], + 'legsupport.l': [-6, 0, 14], + }, + }, + }, { id: 'wave', label: 'てをふる', @@ -546,7 +583,7 @@ export const POSE_PRESETS = [ }, { id: 'leap', - label: 'とびはねる', + label: '大ジャンプ', pose: { bones: { master: [-18, 0, 0], -- cgit v1.3.1