From 9f1ad51de527d8dcafd6f5d13f6d8cc8b5919a3f Mon Sep 17 00:00:00 2001 From: Yasutake Yohei <61961825+yasutakeyohei@users.noreply.github.com> Date: Fri, 9 Oct 2026 11:25:13 +0900 Subject: bluebey-studio: テクスチャの下地を書き出す機能を削除 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 案内ページからも下地の説明を削除した。 --- public/bluebey-studio/src/exporter.js | 92 ----------------------------------- public/bluebey-studio/src/main.js | 28 ----------- public/bluebey-studio/src/panel.js | 15 ------ 3 files changed, 135 deletions(-) (limited to 'public/bluebey-studio') diff --git a/public/bluebey-studio/src/exporter.js b/public/bluebey-studio/src/exporter.js index ea9356e..cc9c1ca 100644 --- a/public/bluebey-studio/src/exporter.js +++ b/public/bluebey-studio/src/exporter.js @@ -1,6 +1,5 @@ import { traceAlphaContours, contoursToPathData } from './trace.js'; import { roughenContours } from './handDrawn.js'; -import { EYE_LAYOUT, MOUTH_LAYOUT } from './faceArt.js'; /** * Export helpers. @@ -175,97 +174,6 @@ ${rect} }; } -/** Alignment guides: blue on the white paper, light enough to paint over. */ -const FACE_MAP_GUIDE = 'rgba(90, 140, 220, 0.55)'; -/** Half-length of the centre ticks, in artwork-window pixels. */ -const FACE_MAP_TICK = 16; - -/** - * Build the「下地」image an author paints a custom face texture on. - * - * The studio loads a hand-drawn image by drawing it at the artwork window's own - * offset and size (see `Face.loadImage` / `placeInWindow`), so an image the size - * of the *plate canvas*, with its artwork aligned to `offsetX/offsetY`, imports - * 1:1. That is exactly what this hands out: the live drawing as a reference, an - * opaque white window to paint on, and faint guides for the eye centres, the lid - * line or the mouth chord. - * - * The white and the guides go on a **copy**: the plate canvas *is* the live - * texture, and painting it would show up in the view. - * - * @param {import('./face.js').Face} face - * @param {'eyes'|'mouth'} kind - * @returns {HTMLCanvasElement} - */ -export function buildFaceMap(face, kind) { - const eyes = kind === 'eyes'; - const layout = eyes ? face.eyeLayout : face.mouthLayout; - const plate = eyes ? face.eyeCanvas : face.mouthCanvas; - - const canvas = document.createElement('canvas'); - canvas.width = layout.width; - canvas.height = layout.height; - const ctx = canvas.getContext('2d'); - ctx.drawImage(plate, 0, 0); - - const { offsetX, offsetY, window: win } = layout; - // `destination-over` so the white paper lands *under* the copy: filling it - // normally would erase the very drawing the author lines the new art up against. - ctx.globalCompositeOperation = 'destination-over'; - ctx.fillStyle = '#ffffff'; - ctx.fillRect(offsetX, offsetY, win.width, win.height); - ctx.globalCompositeOperation = 'source-over'; - - // The plate canvas keeps the artwork at its original pixel size (only the canvas - // grows around it), so a fixed-width stroke reads the same on both parts. - ctx.strokeStyle = FACE_MAP_GUIDE; - ctx.fillStyle = FACE_MAP_GUIDE; - ctx.lineWidth = 2; - - // Where the drawing has to fit, and where its middle is. The cross uses short - // ticks, not full-width lines, so it cannot be mistaken for artwork. - ctx.strokeRect(offsetX, offsetY, win.width, win.height); - const cx = offsetX + win.width / 2; - const cy = offsetY + win.height / 2; - guideLine(ctx, cx - FACE_MAP_TICK, cy, cx + FACE_MAP_TICK, cy); - guideLine(ctx, cx, cy - FACE_MAP_TICK, cx, cy + FACE_MAP_TICK); - - if (eyes) { - // Both eyeballs (`radius`) and the lid line through their centres, so a - // hand-drawn brow or eye can be placed against the parametric ones. - const [a, b] = EYE_LAYOUT.eyes; - const y = offsetY + a.cy; - guideLine(ctx, offsetX + a.cx, y, offsetX + b.cx, y); - for (const eye of EYE_LAYOUT.eyes) { - const ex = offsetX + eye.cx; - const ey = offsetY + eye.cy; - ctx.beginPath(); - ctx.arc(ex, ey, EYE_LAYOUT.radius, 0, Math.PI * 2); - ctx.stroke(); - // A small dot marks the exact centre, where the eyeball pivots. - ctx.beginPath(); - ctx.arc(ex, ey, ctx.lineWidth * 1.5, 0, Math.PI * 2); - ctx.fill(); - } - } else { - // The lip line the mouth is drawn around: end to end, plus a tick at the centre. - const y = offsetY + MOUTH_LAYOUT.chordY; - const { centreX, halfChord } = MOUTH_LAYOUT; - guideLine(ctx, offsetX + centreX - halfChord, y, offsetX + centreX + halfChord, y); - guideLine(ctx, offsetX + centreX, y - FACE_MAP_TICK, offsetX + centreX, y + FACE_MAP_TICK); - } - - return canvas; -} - -/** One guide segment, kept out of the map builders so the placements stay readable. */ -function guideLine(ctx, x0, y0, x1, y1) { - ctx.beginPath(); - ctx.moveTo(x0, y0); - ctx.lineTo(x1, y1); - ctx.stroke(); -} - export function downloadBlob(blob, filename) { const url = URL.createObjectURL(blob); const link = document.createElement('a'); diff --git a/public/bluebey-studio/src/main.js b/public/bluebey-studio/src/main.js index f861ade..e6bc785 100644 --- a/public/bluebey-studio/src/main.js +++ b/public/bluebey-studio/src/main.js @@ -1301,8 +1301,6 @@ async function init() { imageCanvas: (options) => captureImage(options), savePNG: (options = {}) => savePNG(options), copyPNG: () => copyPNG(), - faceMapCanvas: (kind) => faceMapCanvas(kind), - saveFaceMap: (kind) => saveFaceMap(kind), addGionStamp: (item) => addGionStamp(item), saveSettings: () => exporter.downloadText(JSON.stringify(state, null, 2), `bluebey-settings-${exporter.timestamp()}.json`), loadSettings: (text) => { @@ -1916,32 +1914,6 @@ async function init() { toast(`PNGを書き出しました(${result.width}×${result.height})`); } - /** - * The canvas the 下地 export paints on, *without* downloading it. Kept separate - * from `saveFaceMap` so the in-page round-trip check can look at exactly the - * pixels the button writes. - */ - function faceMapCanvas(kind) { - // A redraw is throttled while the render loop runs (see the loop's - // `face.flush(now, 26)`), so force any pending one through first or the map - // would show the expression before last. - face.flush(performance.now(), 0); - return exporter.buildFaceMap(face, kind); - } - - async function saveFaceMap(kind) { - const canvas = faceMapCanvas(kind); - if (!canvas) { - toast('この下地は書き出せませんでした'); - return; - } - const blob = await exporter.canvasToBlob(canvas); - const label = kind === 'eyes' ? '目' : '口'; - exporter.downloadBlob(blob, `bluebey-face-${kind}-${exporter.timestamp()}.png`); - toast(`${label}の下地を書き出しました(${canvas.width}×${canvas.height})。` - + `この画像に描いて「${label}の画像を読み込む(PNG)」で読み込めます`); - } - /** Hide the gizmo and helpers so they never end up in an export. */ async function withHiddenHelpers(fn) { const wasVisible = rig.helper.visible; diff --git a/public/bluebey-studio/src/panel.js b/public/bluebey-studio/src/panel.js index a6e971d..2b405bd 100644 --- a/public/bluebey-studio/src/panel.js +++ b/public/bluebey-studio/src/panel.js @@ -38,7 +38,6 @@ const SECTION_ICONS = { '画像': 'M4 5h16v14H4zM4 15l5-4 4 3 4-3.5 3 2.5M15.5 9h.01', 'まんが': 'M4 4h7v7H4zM13 4h7v7h-7zM4 13h7v7H4zM13 13h7v7h-7z', '共有': 'M8.2 10.6a2 2 0 1 0 0-3.2 2 2 0 0 0 0 3.2ZM17 6.4a2 2 0 1 0 0-3.2 2 2 0 0 0 0 3.2ZM17 20.8a2 2 0 1 0 0-3.2 2 2 0 0 0 0 3.2ZM10 10.4l5-2.6M10 13.6l5 2.6', - 'テクスチャの下地を書き出す': 'M4 4h16v16H4zM4 9.3h16M4 14.7h16M9.3 4v16M14.7 4v16', '設定': 'M12 8.6a3.4 3.4 0 1 0 0 6.8 3.4 3.4 0 0 0 0-6.8ZM12 2.6v2.4M12 19v2.4M2.6 12H5M19 12h2.4M5.2 5.2l1.7 1.7M17.1 17.1l1.7 1.7M18.8 5.2l-1.7 1.7M6.9 17.1l-1.7 1.7', }; @@ -2241,20 +2240,6 @@ export function buildPanel(app, root) { extraExportSection.add(hint('いまの画面を画像にして「#ぶるべースタジオ」を付けて投稿します。' + 'スマートフォンでは端末の共有画面が開きます。パソコンでは画像をコピーして投稿画面を開くので、貼り付けて投稿してください(Ctrl+V)。')); - // 手描きの顔パーツを描くための下地。画面を切り取る他の書き出しと違って、これは - // 「スタジオが読み込む大きさ・位置そのまま」の素材なので、別のセクションにして - // 共有のあとに置く(素材を作る → 見せる、の順)。 - const faceMapSection = section(tabExport, 'テクスチャの下地を書き出す'); - faceMapSection.add(buttons({ - items: [ - { id: 'facemap-eyes', label: '目の下地を書き出す', onClick: () => app.actions.saveFaceMap('eyes') }, - { id: 'facemap-mouth', label: '口の下地を書き出す', onClick: () => app.actions.saveFaceMap('mouth') }, - ], - })); - faceMapSection.add(hint('書き出したPNGは、スタジオが読み込む大きさ・位置そのものです。' - + 'そのまま絵を描いて「目の画像を読み込む(PNG)」や「口の画像を読み込む(PNG)」で読み込むと、' - + '描いた場所にそのまま入ります。青い線は位置合わせの目安です。使う前に消すか、上から塗ってください。')); - /* --------------------------------------------------------------- settings */ const settingsSection = section(tabExport, '設定'); -- cgit v1.3.1