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authorYasutake Yohei <61961825+yasutakeyohei@users.noreply.github.com>2026-10-05 13:37:46 +0900
committerYasutake Yohei <61961825+yasutakeyohei@users.noreply.github.com>2026-10-05 13:37:46 +0900
commitee7c87a56252ec295119823a2821e5c1f8ec5163 (patch)
tree773fa9322a0e3625acbee20788ddff6db2f2584f /public/bluebey-studio/src/main.js
parent645b204e26962c9adfc11047052020a777b1ca1d (diff)
bluebey-studio: ぎざぎざの歯の深さ、形の大きさ、涙スイッチ、まぶたの高さを整理
Diffstat (limited to 'public/bluebey-studio/src/main.js')
-rw-r--r--public/bluebey-studio/src/main.js8
1 files changed, 6 insertions, 2 deletions
diff --git a/public/bluebey-studio/src/main.js b/public/bluebey-studio/src/main.js
index 0008d48..6b8d005 100644
--- a/public/bluebey-studio/src/main.js
+++ b/public/bluebey-studio/src/main.js
@@ -1638,8 +1638,12 @@ async function init() {
// eyes show their white; the shared 光彩 switch decides the glint).
white: own.white ?? null,
highlight: own.highlight ?? null,
- // The tears are per eye, so one eye can cry on its own.
- tear: own.tear ?? 0,
+ // 形の大きさ scales the drawn eye shape (the shut lines, the 3, the arch)
+ // and the heart.
+ shapeScale: own.shapeScale ?? 1,
+ // The tears are per eye, and only drawn when their own switch is on.
+ tearOn: own.tearOn === true,
+ tear: own.tear ?? 0.3,
tearY: own.tearY ?? 0,
// Where this eye sits, and where its teardrop hangs, can be nudged one
// side at a time (an asymmetric face).