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-rw-r--r--public/bluebey-studio/src/face.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/public/bluebey-studio/src/face.js b/public/bluebey-studio/src/face.js
index 3d21022..7de7c8d 100644
--- a/public/bluebey-studio/src/face.js
+++ b/public/bluebey-studio/src/face.js
@@ -289,6 +289,9 @@ export class Face {
// `overEyes` decides the draw order: the hair plate sits in front of the
// eyes (bangs over the face) or behind them.
this.hairMesh.renderOrder = p.eyes.headMark?.overEyes === false ? 0 : 3;
+ // The colour lives on the material (the texture is a white mask), so it
+ // follows the same colour management as the body on every platform.
+ this.hairMesh.material.color.set(p.eyes.headMark?.color ?? '#8a4fe0');
const layout = this.hairLayout;
const ctx = this.hairCtx;
ctx.setTransform(1, 0, 0, 1, 0, 0);